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UltralightUniversal Web Renderer for Apps, Games, TVs, and Device Displays.

Effortlessly display modern web-content everywhere. Think of Java, but for web-content and JavaScript. Available for desktop apps, game consoles, embedded device displays, servers, and more.

2018-11-01
Active
Early
W19
B2B
United States of AmericaAmerica / Canada
Ultralight screenshot
More About Ultralight

Ultralight - Display Web Content Everywhere

Effortlessly Display Modern Web Content

Key Features

  • Universal Web Renderer: Portable, WebKit-based SDK for displaying web content on various platforms.
  • GPU Renderer: Render web content on the GPU via Direct3D, Metal, OpenGL, or custom engines for superior visual performance.
  • CPU Renderer: Render web content on the CPU using SIMD/parallel processing for easy integration, including server-side.
  • Lightweight and Configurable: Minimal CPU and memory usage with customizable low-level platform functionality.
  • Write-Once, Display Everywhere: Optimized for PCs, game consoles, TVs, and embedded systems.
  • Official API: Available for C and C++, with community-maintained bindings for other languages.

Use Cases

  • Desktop Applications: Integrate lightweight, WebKit-based rendering into all major desktop OSs.
  • Game Development: Developed with leading AAA game studios, offering both CPU and GPU rendering options.
  • Embedded Systems: Display web content on TVs, embedded device displays, and more.
  • Server-Side Rendering: Utilize the CPU renderer for server-side web content rendering.

Pricing

  • Free Tier: Start for free with access to essential features.
  • Pro Tier: Unlock advanced features and performance optimizations with a commercial license.

Teams

Ultralight is developed in collaboration with leading AAA game studios and is trusted by industry leaders. It is designed to meet the needs of both game developers and desktop application developers, ensuring robust performance in demanding environments.